The fact that plowing games often appear virtual accounts, also known as the familiar name “bot game” is no longer a strange thing for many gamers. Basically, these are accounts that are created for the sake of having or for the purpose of profiteering for gamers instead of players who want to have a real experience. Therefore, this can also be considered as one of the problems that publishers have to find a solution to. And it seems, sometimes finding the solution is not necessarily pleasant.
That is the story of Blizzard and the World of Warcraft game below. Since the release of the Deadth Knight character, the number of World of Warcraft players has shown signs of skyrocketing when in the game’s lore, these are immortal warriors with the ability to respawn endlessly. So, it’s not too strange for the servers to be flooded with Deadth Knight characters. Only thing, at the beginning, the player is required to reach level 55, before creating this Deadth Knight character. Remember, this is not a simple condition, because the highest level in World of Warcraft is only 70.
However, after a while, Blizzard has gradually relaxed these harsh conditions and players can freely create an account with the Deadth Knight character from the very beginning of the game. That is also the reason that after that, many complaints about the status of game bots appeared more and more, greatly affecting the experience of genuine users. Blizzard itself then made moves to improve this by using a massive bot scanning campaign across all servers. Surprisingly, the number of violating accounts was up to 120,000 – an extremely large number.
Besides, this publisher has also made the conditions to create the Death Knight character as harsh as the original. The game’s producer Josh Greenfield himself also thinks that this is a vulnerability for many hackers or game bots to take advantage of.
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